#pragma once
#include "../../game_core/include/GameInclude.h"
#include "GameOperationView.h"
class GameOperationModule :
	public GameModule
{
public:
	GameOperationModule(void);
	~GameOperationModule(void);

	virtual bool init();
	virtual void destroy();
	virtual void show(void* data);
	virtual void close();

	GameView* getView() { return _view; }

	void touchButton(Object* object,TouchEventType type); 
private:
	GameOperationView* _view;
};

